Dooley's - Flight Simulation 

by Peter and David Dooley    

Package Downloads

Home Up

"Simulation that will bring you close to reality..." 




New Release - Panel upgrade !



 Realistic Cockpit Simulation software


For aviators serious about realistic cockpit flight simulation

DOWNLOAD  $15.00

This realistic flight simulation add-on package is FS2004 compatible (FSX compatibility requires required minor modification of aircraft.cfg file ) and is highly recommended only for experienced PC pilots who are serious about flying. The heart and soul of the package has been created in line with the latest FS trend towards a realistic pilot-in-the-cockpit environment with accurate flight procedure familiarization.

Package includes:

Accurate aerodynamic model based on our real simulator

Photorealistic 2D panel created from real Mirage instruments and photographs of the original aircraft SAAF 206 flown by Major Arthur Piercy

Comprehensive flight procedures manual with index and search facility

With added:

VC and Model by freeware designers Thinus Pretorius and Vasco Ferreira

Optional 3D model by Kirk Olssen - New Release

The outstanding F1 model of Kirk Olsson has been released on and

We have also released a compatibility patch to enable the use of this freeware 3D model to integrate with our realistic flight model and panel. Also included in this download is a panel upgrade for use with our original F1-206 package

Click here for compatibility patch and other Free downloads





Add - on software for use with Microsoft Flight Simulator 2004*

*17 inch monitor recommended for improved performance (standard settings)


Feedback received


Major Arthur Piercy - ex Mirage F1 pilot

Hi Dave and Peter,
Thank you for allowing me the privilege to test fly your F1 Flight Sim. What a fantastic product.
Firstly let me say that it brought back incredible memories because I was amazed by the reality of the cockpit. Everything was exactly how and where I remember it. Well done Guys!! Looking at this cockpit made me feel like I was actually back in the aircraft. It is uncanny to see the accuracy of the layout, the look, positioning and function of each gauge. I am sure you must have had many a headache reproducing the cockpit so accurately within the constraints of the Microsoft software.
I only wish we had a bigger screen so we could fit the entire cockpit on it including the side panels etc but hey this is after all only Microsoft Flight Sim.
Would I be wrong in saying that this was designed for the more experienced aviator? This aircraft is moving away from the little boys. The 'amateurs/novices' are going to have to spend some time reading the manual and doing a lot of practice flights before they will be able to master this aircraft properly. A true reflection of reality! I wouldn't be surprised if you receive a few complaints from people struggling to fly this aircraft. It is sensitive and rightly so.
I was really impressed with the overhaul handling and performance of the aircraft. From the time I opened the throttle, lighted the afterburner and set of down the runway to flying the ILS and landing the aircraft I was amazed by the accuracy of the performance. It really felt I was doing the real thing. If only I had a force-feedback joystick! My joystick is a little sensitive but I am sure after a few flights I will have it all under control again.
One of the fields I felt necessary to test your aerodynamic model on was the Mach 2 run. I was amazed to see that when I flew the profile correctly as it was taught to us I was able to reach Mach 2 fairly easily. Actually if anything it might have been a little easier with your aircraft than in the real aircraft. I was particularly impressed to see the overspeed kick in and to see the shockcone indicator match the mach no.  I then went on and did a few of the performance investigation exercises we used during my flying. I was impressed with the accuracy I found. How you managed to manipulate the Microsoft parameters is nothing short of a miracle because I am sure they never intended to accommodate an F1.
I do realize that the other packages have virtual cockpits and exterior views so you might feel obliged to include them here but a pilot flies from the cockpit and not from outside. This is my personal opinion as I am a pilot in a cockpit!
It would be difficult for me to criticize the package as I am sure there are a lot of parameters and constraints over which you had no control. Granted it is not 100% but no one is going to get it any closer to the real thing.  There are naturally enhancements I would like to see but considering this is a software package and not a real simulator you guys have done an absolutely outstanding job.
Keep it up!
Arthur Piercy
3 Squadron F1CZ 206


Lt. General Carlo Gagiano, Chief of the S.A. Air Force  - back in the cockpit

The General was amazed by the aerodynamic model and panel and recorded this comment in our log book  "Great handling. When last I saw this airframe it was not in a great shape. Well done"

Lt General Gagiano was the formation leader that led the attack in Angola in 1987 where this aircraft (tail number 206 flown by his wingman, Arthur Piercy) was hit by a missile fired from a Mig23



Feed back received from editor Frank Safranek on  17-May-2005


"Peter and David, what a great flight model and panel. Now when folks say 'Does any add-on fly like a real Mirage?' I will be able to say - This one does "

Frank Safranek


...more customer feedback

To Dave and Peter Dooley

Dear Sirs

After several hours in the cockpit of your F1, restrictive in front of my computer-screen,
I must say that this is the most realistic experience of pc-flight simulation-software for the
FS9 of military jets till today to my knowledge, I have not found any other which is as exact as this one is and I do have quite a large hangar on military planes as civilians as well.

This is quite a great fun to fly with and she reacts quite fine. As all a bit more experienced flight-simmers do know how much work and how difficult it is to set the real parameters due to the strange developments of Microsoft on the FS9 to make the behavior comes close to the real thing, as far as that is possible in the FS9.

There will of course be some complaints on the accuracy of this aircraft because it is too realistic for an inexperienced simmer just to hop in a take a go-around.

Using FFB-Sticks are a personal favor, I prefer one without that.

At all we must accept that flight-simulation-software for pc’s is a way to simulate the flying experience at home or elsewhere, that can be done, belongs to the programmers, in a more realistic-educational way in some manners or more the entertaining and gaming way or only trigger-button games.
The realistic experience is still rare, besides your F1 there exists only a few, to name one, the SF.260 Real Air Simulation.

Due to progress in the development of gauges and effects as well in modeling and animating and repainting of the aircraft, there can be seen a great progress in the whole thing, which means to my opinion the quality raised, more switches to click, better views etc. but this does not mean that the realistic flying experience is raised as well. An animated aileron does not gives automatically a better and more realistic flight behavior.

There has been always people who has been more interested in the real deal of flying on the pc, realistic behavior and handling and there are people who like to program their Ap and Fms and land her under all circumstances, everyone should do what is the best for him. To my opinion there is no significant turn of the simmers into one or the other direction, one flies like this, the other like that as is should be and we can be happy for the progress in the products and there is something for all of us with a constantly growing quality.

With some small improvements you will be the leader of pc-flight simulation-software of military jets for the FS9, for a long time.

Congratulations on the fantastic and outstanding FDE, never seen a  better one until now on military jets, thumbs up.

Thank you and kind regards.

Oliver “Redhawk” Garbers and my friend Mr. Thorsten "Spooky" Gaedtke


For the full background to this development, browse this site.

* FS2004 is a trademark of Microsoft and we make no claim whatsoever to that mark nor do we imply any affiliation thereto

Home ] Up ]

Send mail to with questions or comments about this web site.
Copyright © 2009 Barlog cc
Last modified: 08 January 2009